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BTW – thank you for making me get off my butt to look around!! It looks like Mocha VR might be able to solve it. https://www.youtube.com/watch?v=1Ux3ElCrEJQ
I’ll let you know, thanks again!
If I can find something else that can track a shot like this, then I’ll be sure to let you know. Maybe I’ll contact Adobe to get it into the next After Effects as spherical tracking seems like a natural evolution in this technology. There are already tools to animate the rotation and position of the VR sphere and all the data is visible to be tracked, it’s not like the data is moving from view or pixel tracking that new of tech.
So, give your developers a challenge, stabilize my rocket footage and be first to market with it!
Otherwise, thank you for listening!
FWIW – I think you shouldn’t allow eval customers to download and run the Beta, no? If your concern is the best eval experience, that’s the last thing you should do.
Also FWIW I’ve worked with many companies over the years helping them bring products to market (3dsMax, After Effects) and never known a beta to be crippled feature wise. (or Evals that don’t render with a watermark but hey, what do I know?) You would be best to restrict Evals to only shipping product and to fully enable your beta. (again, what do I know?) 🙂
I’m pretty convinced that the stabilization solution can be done in software as I actually reduced a lot of the spin ‘by hand’ using After Effects. It’s tedious but it can be done. Here’s the manual example after only an hour or so – https://www.youtube.com/watch?v=LI5l_bPAmrI
Just think, if you guys could stabilize THIS difficult of a shot, what kind of buzz you would get. 🙂
Thanks – but I don’t get the logic in doing that. My case in particular. This is the feature I want to evaluate and I have software testing experience (used to write and test code for Autodesk)
But that’s your choice.
“This functionality will not be included in the Evaluation Version until the final release is done.”
Why? It’s not like the evaluation version can render (not to mention it would generate fewer support messages of people not finding the feature)
I’m MOSTLY interested in this feature. I want to see how well it can ‘fix’ footage where the camera movement is extreme. If it can, I’ll be inclined to actually invest in the software.
But maybe it can’t. Check out this footage and tell me if you think you can stabilize it. It’s from a cheap VR camera on a rocket.
I’ve got the latest Windows version and it too doesn’t offer the Stabilization pull down. I’ve uninstalled and reinstalled it to no avail.
I have Sync, Stich, Color, Positions and Edge Points. I’m REALLY here for the stabilization. 🙂