SGO’s Mistika and Mamba FX Create an Enticing Buzz at NAB


It’s an NAB Wrap – SGO is Absolutely Fabulous in Las Vegas!

SGO unfolded another enthralling chapter at NAB 2015 as it continues to move in an upward direction away from an increasingly uniform market. SGO presented the latest creative and performance-enhancing developments for the Mistika colour grading and finishing platform, as well as new features for the popular node-based compositor Mamba FX.

Visitors from broadcasters, post facilities and film studios could be seen eyeing out the very latest SGO technology. Positive comments that were heard at the SGO booth ranged from bold exclamations – “Mistika saved the day”, to more composed compliments like – “The Industry has handed SGO the Baton”, to direct statements “We must get a Mistika for our studio!” and “Coming to the SGO Booth has truly been the highlight of my NAB experience.”

SGO announced an uprated product line-up at the show where all systems are resolution-independent, giving all users the ability to work in 4K. Moreover, its commercially creative new “Additional Mistika User Log-in” programme enables customers to add further systems without the need to buy extra licenses, making the ownership of multiple Mistika systems extremely affordable without compromising or devaluing SGO technology in the market. This exclusive approach provides an alternative way for customers to increase their profits while maintaining their competitive edge.

With High Dynamic Range being the hot topic of the show, SGO’s customers are once again the first to embrace new HDR opportunities. On the booth, Mistika was shown creatively manipulating high resolution and HDR material in real time, using the newly integrated Mistika Precision Panel, especially developed for finishing, as well as colour grading.

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Mistika also played a key role in Canon’s HDR Theatre at NAB where an end-to-end HDR 4K “Glass to Glass” work-flow was demonstrated – image capture by Canon cameras, HDR grade in Mistika and displayed on a Canon 2000 NIT monitor. Striking footage from “Trick Shot” was used, shot by Gale Tattersall ASC with ACES and HDR supervision by Curtis Clark ASC. The film was originally post produced by Mistika customer FotoKem with grading by John Daro. “The Canon HDR Suite was a great showcase for technology that supported this new and potentially industry changing technology of HDR, it was a must go to location at NAB and a very unique space to demonstrate a new color process.” Colin Ritchie, CEO of Aarmadillo Inc. who was responsible for implementing the Mistika workflow on Canon’s booth commented.

SGO is among the first manufacturers at NAB to publicly announce the use of the NVIDIA® Quadro® M6000 to elevate performance of Mistika and Mamba FX. “As the industry moves to higher resolutions and high dynamic range, the performance demands on finishing and color grading systems increase dramatically”, said Greg Estes, VP Enterprise Marketing, NVIDIA. “SGO is among the first in the world to offer our flagship Quadro M6000 as part of their product line up, providing artists with optimal performance, color accuracy and enterprise-grade reliability.”

Geoff Mills, Director of Global Sales & Operations states, “With the market’s eager scrutiny for incomparable toolsets that make artists stand out from the crowd, SGO provides a supremely unique differentiator. What we are now very excited about is how HDR is coming towards the industry like a train. SGO always has an eye on what is coming next and at the same time, making sure that we are prepared, and staying ahead of the game to the benefit of our much valued customers.”
It was yet another memorable and successful show for SGO.

CEO Miguel Angel Doncel concludes, “The feedback we received about Mistika and Mamba FX has been terrific. We are honoured to be able to provide future-proof cutting-edge technology to those creative companies that drive our industry forward.”

SGO Powers Up With New NVIDIA Quadro K5200


SGO accelerates its high-end post production products with the NVIDIA Quadro K5200. This new graphics board provides significantly higher performance and greater data handling capability than the previous generation Quadro, for SGO’s Mamba FX and Mistika products, which are utilised in the world’s biggest film, television and commercial productions.
Quadro_K5200_3qtr (2) Courtesy of NVIDIA (640x571)
“The NVIDIA Quadro K5200 is the perfect partner for SGO’s Mamba FX. With phenomenal performance and 8GB of on-board memory, visual effects compositors can work at even higher resolutions, bit depths and frame rates with ever more complex composites, while maintaining industry-leading throughput,” says SGO’s CEO, Miguel Angel Doncel.

SGO’s Mamba FX is a high performance but very low cost visual effects compositing suite. It costs from just 239 Euros and is available for free trial. It can be downloaded from the SGO shop or from www.MambaTutorials.com, where Mamba FX’s extensive compositing tools are explained in a library of online video tutorials.

“Our new Quadro line-up is at the center of visual computing workflows,” says Greg Estes, VP Enterprise Marketing and GM of Media & Entertainment at NVIDIA. “SGO’s highly optimised programming with NVIDIA’s advanced graphics processing have enabled SGO Mistika and Mamba FX to provide ground-breaking real-time post production environments for 4K, Stereo 3D and high-frame rate productions.”

Credits spanning every type of production across the globe include commercials for Emirates Airlines, television drama for BSkyB and feature films such as Peter Chan’s American Dreams in China, Edge of Tomorrow, Stalingrad, The Hobbit Trilogy, Switch, Walking With Dinosaurs (for BBC Earth), The Amazing Spiderman 2 and many others. Mistika also played a major role in David Attenborough’s Natural History Museum Alive (3D) 4K film which received a BAFTA TV Award this year.
Quadro_K5200_F (2) Courtesy of NVIDIA (640x296)
NVIDIA Quadro K5200 graphics boards will be supported in Mistika’s V8.4 software and Mamba FX’s version 2.0, showcased this month at IBC at the SGO Booth A11, Hall 6, at The RAI in Amsterdam.

SGO Unleashes MAMBA FX: Accelerating Compositing to New Levels


Mamba FX takes VFX to new heights of performance and interactivity, striking at the heart of real-time compositing

Amsterdam, The Netherlands, 13 September 2013 – SGO today unleashed new heights of performance and interactivity for users with the launch at IBC 2013 of MAMBA FX, a new powerful and innovative compositing software. Mamba FX is aimed at compositing at all levels, from the highly creative indie market through to major TV and studio productions. Running under Windows and available for a wide variety of PC configurations, Mamba FX is aggressively priced, making it the most accessible professional compositor on the market.

logo_mamba_webAs well as equipping users with an entire visual effects suite with keying, tracking, painting and restoration, Mamba FX can also extend its already considerable feature-set as a fully OFX-compliant plug-in host. Utilising a brand new intuitive node-based graphic interface, Mamba FX boasts unlimited compositing layers and effects. Its compositing “trees” also generate plain text files that describe the chain of processes that are scripted and manipulated to automate functions and workflows. In addition, Mamba FX can run other SGO feature options (at additional cost) including its industry-leading Stereo 3D toolset, for shot by shot-based corrections, and DCP Creation.

Miguel Angel Doncel, CEO of SGO, said, “Responding to market demand, we have been working on delivering a suitable, sleek and dedicated product that specifically serves the direct needs of VFX artists of all levels within all budgets everywhere. From the learning student, the freelancer working from home through to professionals in facilities that may require numerous reliable and stable VFX stations, Mamba FX is for everyone.”

MAMBA FX benefits from the SGO philosophy behind its world-renowned and award-winning software technology, which makes Mistika the fastest total post production and broadcast solution. The same software optimisation exists inside Mamba FX, permitting effects to be constructed and reviewed either directly in real-time or processed at a blistering rendering pace. This is owing to SGO’s long experience of super-charging their algorithms through highly-efficient programming and extensive use of NVIDIA GPU graphics boards. Alternative compositing systems can be notoriously sluggish, leaving operators and clients alike frustrated as they lose creativity due to a loss in interaction and slow renders.

“With Mamba FX accelerated by NVIDIA’s CUDA API and Quadro enterprise-class GPUs, we expect it to be one of the industry’s fastest compositors, making the impossible possible for a demanding creative community,” said Sandeep Gupte, senior director of Product Marketing for the Quadro professional graphics business at NVIDIA.

Mamba FX will be available to order online which also provides access to tutorials and forum support. Launching at IBC 2013 it can be pre-ordered for a special introductory and market-beating price from only €239.

SGO’s Director of Global Sales & Operations Geoff Mills says, “It is very exciting for SGO to be entering a different market to the one in which Mistika has become so successful. Mamba FX is a revolutionary product that brings SGO’s advanced technology to all compositors at all levels and at an incredible price. And this is just the beginning for Mamba FX, there are plenty of exciting developments still to come.”

MAMBA FX is completely open in terms of file structure, which allows it to be easily integrated into an existing workflow alongside other systems or used independently to complete VFX shots in their entirety. Another powerful advantage is that the visual effects it creates are 100% compatible with SGO’s own Mistika Post Production and Broadcasts systems. This permits the most efficient workflow solutions to be created where Mistika forms the hub of any creative production process. Mistika provides the conforming, high-end finishing, grading and client review facilities while numerous Mamba FX systems can share Mistika’s storage and file system for a fully integrated POST-VFX-GRADE-DELIVERY pipeline.

Mamba FX will be released later in 2013 and will be available for pre-order online at www.sgo.es/shop
giving early access to the application during the beta-phase.

SGO wins International 3D Society Lumiere Award for Mistika


SGO’s Development Team Honored for Mistika Innovation and Impact in the Industry

Hollywood, 5 September 2013 – Spanish developer SGO receives the prestigious International 3D Society’s 3D Technology Lumiere Award for its Mistika finishing and color grading system for advancements in Stereo 3D and Ultra HD technology. The Lumiere Technology Awards are voted by a professional awards committee via balloting where the judges recommended SGO’s Mistika for the top tier award, specifically due to its impact and innovation in the marketplace. SGO will be honored at a ceremony in Hollywood which takes place on the 18th September, where Geoff Mills, Director of SGO Global Sales and Operations, will receive the Award on behalf of the pioneering technology team.

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SGO Accelerates Mistika’s Lightning-Speed Performance with New NVIDIA Quadro K6000


Mistika powers up with NVIDIA to increase interactivity and HFR support

“The combination of SGO’s toolset and their ability to convert GPU resources into workflow acceleration so efficiently makes Mistika and the Quadro K6000 an incredibly exciting solution for 4K, stereo and HFR workflows.”
Sandeep Gupte, senior director of Product Marketing for the Quadro professional graphics business at NVIDIA

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