SGO is set to introduce a new natively integrated workflow concept at this year’s NAB and launch the first phase of products as part of the company’s evolutionary growth which include ‘Mistika VR’ and ‘Mistika Insight’.
Este año tenemos con nosotros a tres fantásticos profesionales que compartirán su conocimiento y experiencia con las últimas tendencias tecnológicas en VR y HDR.
SGO will be showcasing Mistika version 8.7 with exclusive demonstrations on VR, HDR, Colour grading, 4K and 8K capabilities at InterBEE 2016 in November 2016.
We are pleased to announce that Unique Media has purchased our flagship product Mistika Ultima, to expand its current business range from high quality television programmes to cinema and commercial productions.
Madrid, Spain, 7 September 2016 – SGO, the high end post production software and systems developer, is proud to announce it has been awarded the coveted 2016 HPA Engineering Excellence Award for its Mistika post production digital intermediate (DI) solution. The Engineering Excellence Awards recognises companies and individuals that provide outstanding services to the professional media content industry. The award will be presented to SGO on November 17th, 2016 at the 11th annual HPA Awards gala at the Skirball Cultural Center in Los Angeles, CA.
Bubble & Squeak, the global PR, marketing and events agency for the broadcast, media technology and AV sectors, has been appointed to provide PR and marketing services to SGO, the leading high-end post production service company, effective immediately.
Mistika Unveils Ground-breaking Developments in Las Vegas
SGO BOOTH #SL9027 / 18 – 21 April 2016 / Las Vegas Convention Centre
SGO will be carving its own path this NAB, bringing its award-winning finishing system Mistika to the limelight and unveiling a multitude of incredible future-proof developments that have been in the pipeline for the past few years. Mistika will be the frontier of Virtual Reality, equipping professionals with the most innovative and accessible virtual toolsets and workflows. With an NAB highlight of VR in post, SGO will reveal its distinctive, forward thinking 3D feature-sets, VR Mode and VR Device connections, depicting how Mistika provides Colour Grading, HDR, Stereo and Compositing in Virtual Reality, in just one system.
Tech industry veteran Jose Luis Montero has been appointed as Regional Sales Manager for SGO’s Latin American sector, where he will play an influential role in promoting Mistika. An accomplished sales manager with over 18-years experience of developing complex I.T. projects, along with his vast background in electronic engineering and extensive knowledge of the European and Latin American market, makes him the perfect fit for SGO. He is also an impressive linguist, with proficiency in fluent Spanish, English and Portuguese.
In addition, Tanya Walker has been hired as SGO’s new Marketing Manager. She is a savvy marketeer with broad experience working with market leaders and big-brand innovators including Virgin Media, Vue Entertainment, Clarks and BMW. Tanya has recently relocated from London where she worked as an account director for a global marketing agency to Madrid, where SGO’s Head Office is based. Well-versed in all aspects of marketing, she is equipped to readily address the challenges of the post production arena.
SGO Mistika’s Unique workflow helped to produce world’s first HFR Stereo 3D in The Hobbit Trilogy
IBC2013, Amsterdam, 20th September 2013 – SGO is thrilled to announce that Park Road Post Production won an IBC2013 Innovation Award for their pioneering work on The Hobbit: An Unexpected Journey, a production of New Line Cinema and Metro-Goldwyn-Mayer Pictures (MGM) – the world’s first High Frame Rate Stereoscopic 3D feature film – directed by Peter Jackson. Arguably one of the most significant developments in the last 80 years of cinema, Park Road – with technology partner SGO – spearheaded innovation throughout the acquisition and post production pipeline that provides new creative opportunities to all filmmakers, and a new exciting experience for film audiences.