Mistika ha estado presente en todos los momentos de la creación de la serie producida por Atípica Films y Movistar+, La Peste: “Desde la pre-producción, realizando todas las tareas de visionado, corrección de color, pruebas de cámara, LUTS y etc,” explicó Juan Ventura, Supervisor de FX, Compositor y Colorista de la serie La Peste.
Collaborative solutions include Mistika Ultima with Mistika Co-Pilot, Mistika VR with new Stereo 3D toolset, Mistika Insight and Mistika FX preview.
Free download offers hands on experience of using the world’s most powerful Hero Suite ‘Mistika Ultima’ as a training tool.
SGO will be showcasing Mistika version 8.7 with exclusive demonstrations on VR, HDR, Colour grading, 4K and 8K capabilities at InterBEE 2016 in November 2016.
The action-adventure video game market as we knew it changed forever when the sci-fi game Quantum Break was released worldwide in April this year. Developed by Remedy Entertainment, published by Microsoft Studios and produced by Lifeboat Productions, Quantum Break is a unique blend of traditional third person interactive gameplay and an integrated live-action television show featuring the actual actors of the characters that’s outcome is affected by the player’s choices throughout the game.
Star Trek Beyond, the thirteenth and latest film addition to the sci-fi adventure franchise hit our screens this summer, directed by Justin Lee with screenplay from comedian producer and screenwriter Simon Pegg. With an eclectic cast of old and new, the third instalment in this reboot series was dedicated to Anton Yelchin and Leonard Nomiy, who both died before the film was finalised.
“Unwrapped VR images routinely demand high resolutions and the additional GPU memory of the Quadro M6000 will help Mistika users maintain real-time performance, as they finesse their projects with Mistika’s unique VR features.” Miguel Angel Doncel, CEO and Founder of SGO
SGO further enhances performance of its Mistika and Mamba FX post-production products with support of the new NVIDIA Quadro M6000 24GB GPU to handle extremely large, complex files for feature film and broadcast projects.