SGO wins Hollywood Professional Association Engineering Excellence Award For The Second Year Running


New Mistika VR receives coveted award for its outstanding technical capabilities
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SGOs’ Mistika v8.7 showcases VR, HDR, Colour Grading and 8K capabilities at IBC 2016


SGO, the high end post production software and systems developer will be showcasing a substantial number of new post-production tools to service the most demanding high end finishing for Virtual Reality (VR), High Dynamic Range (HDR) grading, and 8K post production at IBC 2016. These capabilities will be demonstrated through Mistika v8.7 that will be displayed on Booth 6.A11 at the RAI in Amsterdam from the 9th-13th of September.
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Mistika Pushes Performance up to 24GB GPU with New NVIDIA Quadro M6000


“Unwrapped VR images routinely demand high resolutions and the additional GPU memory of the Quadro M6000 will help Mistika users maintain real-time performance, as they finesse their projects with Mistika’s unique VR features.” Miguel Angel Doncel, CEO and Founder of SGO

SGO further enhances performance of its Mistika and Mamba FX post-production products with support of the new NVIDIA Quadro M6000 24GB GPU to handle extremely large, complex files for feature film and broadcast projects.

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SGO Goes 360- NAB


SGO BOOTH #SL9027 / 18 – 21 April 2016 / Las Vegas Convention Centre

With Virtual Reality being widely touted as the “Next Frontier” of post-production innovation, SGO is already prepared with game-changing solutions for the challenges it presents to the industry. Mistika will be a revolutionary product for any company that wants to lead the way in VR.

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